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Interesting.
I've long thought too much attention is paid to the notion of a high speed impact with a helmet, and not enough to abrasion. Not trying to discount head banging into trees, but a whole lot of the time, the impact is from simply falling to the ground. Then bouncing along on the ground, with grinding action.
I'll be curious where this goes. Hopefully it won't be a massively oversized unit, which would create its own problems.
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