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Old 10-31-2012, 11:29 AM   #3091
vwboomer
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Originally Posted by papalobster View Post
Set up with your gun facing backwards.
i'm always carrying my 105 from now on
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Old 10-31-2012, 12:10 PM   #3092
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On the flip side, I actually had to push a top tier heavy tank into a fight last night. He was perfectly content hiding behind a rock while an inferior force held us off, stalling as our other flank was getting crushed.

When he finally engaged, we beat the inferior force without a loss, only to lose the match to the cap timer.
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Old 10-31-2012, 01:45 PM   #3093
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8.1 is live over here. Seems like we get a tier1 brit and the garage slot to go with it. Also, tacky Halloween decoration for the garage.
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Old 10-31-2012, 03:46 PM   #3094
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NA server gets patched tomorrow morning.
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Old 10-31-2012, 04:57 PM   #3095
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Quote:
Originally Posted by Czechsix View Post
sooo......we up for this? 6 grand each! Buy another bike! Farkle your old bikes! Other tiers too, but they don't make as much.....




Veteran's Challenge, Tier 8

Tier Limits

With maximum number of 5 players per battle, a team (up to a maximum of 6 players per team) must field a selection of tanks based on the below tier limits. Teams are also limited to a maximum total of 32 tier points.
  • Heavy: 8
  • Medium: 8
  • Light: 8
  • TD: 8
  • SPG: 8
Victory Conditions

Only 1 battle will be played for each qualifier round. A Victory will award 3 points. A Draw will award 1 points. A loss will award 0 points.
Draws at the end of the qualifier round will be resolved based on the following criteria (and in the following order):
  1. Number of Victories
  2. Number of Losses
  3. Head to Head
  4. Tiebreaker (TBD by judges)
The winner of each playoff round will be determined as the first to 3 victories, out of 9 battles. If, after 9 battles neither team has achieved 3 victories, both teams will be subject to disqualification. If a draw occurs at the quarter-final stage or later, the judges reserve the right to hold a tiebreaker between the two teams.
Each battle will last 10 minutes.
The encounter battle mode will be used for this tournament.
Schedule

Note that no more than 640 teams may participate in the Veteran's Challenge Tier 8. Teams will be accepted on a first come, first serve basis, see Registration for details.
The full schedule will be provided at the close of registration (round number will depend on the amount of teams, please be prepared for the rounds to go until at least 09:00 PM PDT on the 16th), once the final team count has been determined. Curious what times these are in your region? Use this handy Time Zone Converter to help you out!
  • Round-robin Qualifier Rounds: November 16th
    • Round 1: 6:00PM PST (9PM EST, 01:00AM UTC the following day)
    • Round 2: 6:20 PM PST (9PM EST, 01:20AM UTC the following day)
    • Final number of rounds TBA at close of registration, up to a maximum of 9 rounds
  • Playoffs & Tiebreakers: November 17th
    • Tiebreakers Rounds: 1:00-3:00PM PST (4:00-6:00PM EST, 07:00-9:00PM UTC)
    • Round 1: 3:30PM PST (6:30PM EST, 09:30PM UTC)
    • Round 2: 5:30PM PST (8:30PM EST, 11:30PM UTC)
    • Round 3: 7:30PM PST (10:30PM EST, 01:30AM UTC the following day)
  • Playoffs & Finals: November 18th
    • Round 4 (Quarter-finals): 2:00PM PST (5:00PM EST, 08:00PM UTC)
    • Round 5 (Semi-finals): 4:00PM PST (7:00PM EST, 10:00PM UTC)
    • Round 6 (Finals & Third Place): 6:00PM PST (9:00PM EST, 12:00AM UTC the following day)
There will be a 10 minute break between qualifier rounds.
There will be a 2 minute break between playoff battles.
There will be a 10 minute break between playoff rounds.
Prizes

The following prizes are the minimum, this tournament will receive 80% of the overall prize pool. The prize pool will increase based on the peak concurrent users, plus the number of tournament participants (for example: if the peak concurrent users reaches 35,000, and there are 5,000 people participating in all 3 tournaments, the total prize pool for all 3 tournaments will equal $40,000).
Current Total Prize Pool (updated weekly): $30,000
Current Tournament Prize Pool (updated weekly): $24,000
Each team will receive the following:
  • First place: $12,000
  • Second place: $6,000
  • Third place: $4,000
  • Fourth place: $2,000
  • Fifth-Eighth place: 100,000
  • Ninth-Sixteenth place: 50,000
Maps

The following maps will be used during the Veteran's Challenge:
  • Round-robin Qualifier Rounds: November 16th - Ruinberg
  • Playoffs & Tiebreakers: November 17th - Ensk
  • Playoffs: November 18th - Siegfried Line



Registration

Registration Terms

Registration begins on October 30, 2012 and ends on November 14, 2012 at 3PM PDT (6PM EST, 22:00 UTC).


A team must have at least 5 members to be eligible for participation in the tournament, with a maximum allowed 6 members.

Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan.
Teams below the minimum or above the maximum will not be accepted into the tournament.
Teams will be accepted on a first come first serve basis. Teams which apply first will be accepted first (note that applying your team for the tournament is different than creating your team). You can find instructions on applying here

Please keep all team names alpha-numeric. Characters such as "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament.
Id be in.
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Old 10-31-2012, 09:19 PM   #3096
Czechsix
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Victory!
Battle: Erlenberg Wednesday, October 31, 2012 9:08:44 PM
Vehicle: T34
Experience received: 1,471
Credits received: 107,884
Battle Achievements: Sniper

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Old 10-31-2012, 10:11 PM   #3097
Smithy
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Quote:
Originally Posted by Czechsix View Post
Victory!
Battle: Erlenberg Wednesday, October 31, 2012 9:08:44 PM
Vehicle: T34
Experience received: 1,471
Credits received: 107,884
Battle Achievements: Sniper

Jesus.
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Old 10-31-2012, 10:32 PM   #3098
Czechsix
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Originally Posted by Smithy View Post
Jesus.
That's not what the other team was calling me.
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Old 11-01-2012, 03:26 AM   #3099
MN_Smurf
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Quote:
Originally Posted by Czechsix View Post
Victory!
Battle: Erlenberg Wednesday, October 31, 2012 9:08:44 PM
Vehicle: T34
Experience received: 1,471
Credits received: 107,884
Battle Achievements: Sniper

And here I was debating whether or not to buy one of those this weekend......
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Old 11-01-2012, 05:42 AM   #3100
papalobster
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I just can't wrap my head around the heavy play style.
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Old 11-01-2012, 06:48 AM   #3101
janeuner
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Originally Posted by MN_Smurf View Post
And here I was debating whether or not to buy one of those this weekend......
Average Net Income

Average Gross Income

If you are only buying for profitability, consider the repair/rearm costs. Those numbers are non-premium accounts...you can do a little math to figure out the average net premium income.

Of course, if crew training is to be considered as well, the above is a wash.
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Old 11-01-2012, 07:19 AM   #3102
Mambo Dave
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If I had to buy one today (like if they took my T34 and my KV-5 away from me), the IS-6 or Super Pershing would both get strong considerations.

I'm encountering both more and more, and IMHO their main drawbacks stem from players not using them correctly. Occasionally I'll see either used correctly and am impressed upon the spot.

But if the big, dumb and armored behemoth is the play style you like (in other words, if the KV-1 fit your play style in tier 5 tanks more than the others), the T34 comes close to it if, again, played correctly.

With perhaps slight more than a modicum of talent, the KV-5, IS-6, Super and Type 59 all are great producers. Likewise for the 8.8 if you have the patience to be a non-turreted TD who stays behind the main force.
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Old 11-01-2012, 07:32 AM   #3103
MN_Smurf
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Originally Posted by janeuner View Post
Thanks for those links. I already run a Type 59, but I'd like a second premium to go with it. The T34 is the front runner because I already have a really good crew that I can bring over from my T29 to use in it. It just fits my play style.
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Old 11-01-2012, 07:46 AM   #3104
papalobster
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I noticed second in line from teh type 59 was the Jagd 8.8 Prem. Looks like I'll be getting that with the sale.

Now this crew thing. Can I run the same crew from my Stug (100%, almost 70% on thier first perk) in a bigger german TD without much penalty? Do you get nailed on credit/training cost going back and forth?

I've always kept one crew per vehicle. When I got my M36, I realized I still had the RAMII crew in the barracks and used them instead of a green crew.
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Old 11-01-2012, 08:22 AM   #3105
MN_Smurf
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Originally Posted by papalobster View Post
Can I run the same crew from my Stug (100%, almost 70% on thier first perk) in a bigger german TD without much penalty? Do you get nailed on credit/training cost going back and forth?
You can move the crew back and forth between the Stug and either of the two German Premium TD's without penalty or the need to retrain them. That's a perk of premiums....as long as the crew is trained in that style of vehicle. There would be a penalty if, for instance, you tried to run a Panther crew in a 8.8 JagdTiger. There would be no penalty to use that Panther crew in a Panther M10 or PzIV Schmalturm.
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