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Old 12-15-2013, 05:55 AM   #14371
a65l
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A whole lot of carnage, and (apparently) no contributions by yours truly... Actually, we were holding the pass rather well, and I kept getting shots into opfor but very few pens with the mighty B2.

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Old 12-15-2013, 06:28 AM   #14372
DomEOD
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The most lemming deathpile I've ever seen, :lol:

Broadcasting from a Mexican radio.
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Initial Success or Total Failure.
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Old 12-15-2013, 10:43 AM   #14373
Mambo Dave
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Joined: Oct 2011
Location: 11 ft. AMSL
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Norm caught me whilst I was making a tough decision today, but I think I made the right one.

My ARL V39 tank destroyer was fully researched, yet in both solo or platoon matches I couldn't really seem to do much, even with Gold rounds. The damned thing is nearly the lowest performer (for me and my play style) I have ever had the pleasure of operating.

I decided to sell the tank because the XP just wasn't even seeming to move in a forward direction. I just wan't going to be able to get out of the ARL V39 before the decade is over.



so...





Norm patiently stood by as I researched other possibilities to buy (was looking for tier 6's, but considering others), and I came up with trying the Chinese line.

Norm and I platooned up, and Hello Baby! Papa's got a brand new bag. Thanks for the games, Norm!



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Old 12-15-2013, 11:59 AM   #14374
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Quote:
Originally Posted by a65l View Post
A whole lot of carnage, and (apparently) no contributions by yours truly... Actually, we were holding the pass rather well, and I kept getting shots into opfor but very few pens with the mighty B2.

That was a fun game. We had quite a few good ones yesterday actually.

This is from last night. What do you do with a heavy that sits and tries to snipe with the TDs?



Use them as cover of course!

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Old 12-15-2013, 11:59 AM   #14375
Theaty Hannington
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Quote:
Originally Posted by Mambo Dave View Post
Norm patiently stood by as I researched other possibilities to buy (was looking for tier 6's, but considering others), and I came up with trying the Chinese line.
That was too much fun this morning! Great playing with you, Dave!

But I wasn't patiently sitting around. You see, last night I decided, Smithy gave me a good tobacco recommendation, therefore, maybe he is on to something with that Churchill 3. I looked at it and thought, 1500 Gold? That's a good sale! And I bought it. About 5 minutes later Morgue pipes up, "Dude, that's not a sale. That's its regular price." But by that time I was having a blast in my new tank and couldn't care less. I played one round in it before going to bed, then two this morning while Dave was looking for a new tank. Here are the results, in order:



So yeah. Currently, after 3 battles, I have a 100% win rate and 1057 average XP per match:



I am a little nervous for match 4...
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Old 12-15-2013, 12:51 PM   #14376
Theaty Hannington
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So... they posted the December and January sales plans, and it's rather complex. Here is the link to all the sales, but I will quote the bits that are universal. The next client, with 8.10, will have the sales in-client which should be easier to understand and keep track of. Last heard is 8.10 before Christmas.

New Year's Discounts Part 1: December 16-January 16 In our first big set of discounts for the holiday, we're slashing prices on a variety of Garage and Crew-related items!
Start Date: Monday, December 16, 03:30 PST (06:30 EST)
End Date: Wednesday, January 16, 03:00 PST (06:00 EST)
Discounts
Garage Slots
50% Off (Gold)
Crew Training
50% Off (Gold/Credits)
Resetting Crew Skills
50% Off (Gold/Credits)
Crew Personal Data
50% Off (Gold)
Consumables
50% Off (Gold/Credits)
Barracks Slots
50% Off (Gold)
Premium Account (Gold)
3 days for 350
7 days for 680

March of Nations: December 16-January 16

The nations represented in World of Tanks all have their strengths and weaknesses, and are worth sampling across the board -- you never know when a new tank may be "the one!" In our March of Nations series, we both recognize the qualities of each nation, and offer sizeable discounts on many of their tanks, giving you a great chance to see what it's like on the other side, or pick up that tank you've been pining for.
Start Date: Monday, December 16, 03:30 PST (06:30 EST)
End Date: Wednesday, January 16, 03:00 PST (06:00 EST)
Discounts
Non-Premium Vehicles
Tiers VIII-X: 15% Off (Credits)

Retrospective 2013: December 20-23

In 2013, Wargaming celebrated two big moments: the company's 15th anniversary, and winning the Golden Joystick Award for the second year in a row! As a means of reflection on those milestones, we're doubling Experience whether you win or lose!
Start Date: Friday, December 20, 03:30 PST (06:30 EST)
End Date: Monday, December 23, 03:00 PST (06:00 EST)
Mission/Objective Restrictions Reward
2x for Victories
Win a battle.
  • Random battles only
  • Does not apply to "first victory of the day" bonus
2x Experience
2x for Losses
Lose a battle.
  • Random battles only
2x Experience
Bonus
Crew Experience
1.5x
Tanksmas Crew Party: December 23 - January 2

For the rest of December and into the New Year holiday, you can take advantage of increased Crew Experience.
Start Date: Monday, December 23, 03:30 PST (06:30 EST)
End Date: Thursday, January 2, 03:00 PST (06:00 EST)
Bonus
Crew Experience
2x
New Year's Discounts Part 2: December 25-January 8

Equipment sale. Need we say more?
Start Date: Wednesday, December 25, 03:30 PST (06:30 EST)
End Date: Wednesday, January 8, 03:00 PST (06:00 EST)
Discounts
Equipment
50% Off (Credits)
Camouflage
50% Off (Gold/Credits)
Emblems/Inscriptions
50% Off (Gold/Credits)
Premium Vehicles (Gold)
Tier IV: 50% Off
Tiers VI-VII: 30% Off
Tier VIII: 15% Off

Premium Account (Gold)
180 Days or 360 Days: 15% Off

New Year's Tank: December 25 - January 16

Log in to World of Tanks between December 25 and January 16 to receive your New Year's gift: the Light Mk. VIC!

Rocking New Year: January 2-5

Happy New Year! Enjoy five times the Experience for your first victory of the day in any vehicle.
Start Date: Thursday, January 2, 03:30 PST (06:30 EST)
End Date: Sunday, January 5, 03:00 PST (06:00 EST)
Bonus
First Victory of the Day
5x Experience
Be True to Your Crew: January 5-8

After the victory Experience boost, we're activating a big boost in Crew Experience earned for a few days.
Start Date: Sunday, January 5, 03:30 PST (06:30 EST)
End Date: Wednesday, January 8, 03:00 PST (06:00 EST)
Bonus
Crew Experience
3x
Electric-Tank-a-loo: January 8-16

As January rolls on, you can still enjoy increased Crew Experience.
Start Date: Wednesday, January 8, 03:30 PST (06:30 EST)
End Date: Thursday, January 16, 03:00 PST (06:00 EST)
Bonus
Crew Experience
2x
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Old 12-15-2013, 12:56 PM   #14377
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What is "crew personal data"?

Whether they wear boys or girls panties?
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Old 12-15-2013, 01:02 PM   #14378
JonU
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Look at this little gem! At first I was worried cause only myself and one other TD went the same direction. But then a couple of heavies came over to lend a hand. I'll get a video uploaded later for a critque

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Old 12-15-2013, 01:07 PM   #14379
Geek
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Quote:
Originally Posted by Theaty Hannington View Post
, Smithy gave me a good tobacco recommendation, therefore, maybe he is on to something with that Churchill 3. I looked at it and thought, 1500 Gold? That's a good sale! And I bought it.
I don't like playing the Churchill III. That said....
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Old 12-15-2013, 01:49 PM   #14380
Mambo Dave
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Two 'for fun' shots I took, one of enemy carnage, and one of impending carnage with an organized arty fight (with three BatChats as enforcers if anyone broke the rules):

Carnage:



Arty fight - rules were to meet in the middle, no player was ever allowed to stop their arty (unless tracked), and fire at anyone and everyone. Last arty standing won Gold.

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Old 12-15-2013, 03:21 PM   #14381
Big Bird 928
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Quote:
Originally Posted by Theaty Hannington View Post
New Year's Tank: December 25 - January 16

Log in to World of Tanks between December 25 and January 16 to receive your New Year's gift: the Light Mk. VIC!




http://en.wikipedia.org/wiki/Light_Tank_Mk_VI

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Didn't take me long to sort out the derpapotomous tactic again.
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Old 12-15-2013, 03:22 PM   #14382
Geek
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Is that photo "actual size"
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Old 12-15-2013, 03:23 PM   #14383
Big Bird 928
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Quote:
Originally Posted by Geek View Post
Is that photo "actual size"
Probably.

From FTR:

Gift tank Light Mk.VIc characteristics

Posted on by Silentstalker 79 Comments ↓

Hello everyone,
as you probably all know by now, we will be given a gift tank on 25th of December the Light Tank Mk.VIc. Here are its characteristics (patch 8.10):
Crew: 3 (commander, gunner, driver)
Tier: 2
MM weight: 3
Health: 150
Hull armor: 14/13/6
Turret armor: 14/14/11
Maximum speed: 52,5/20
Viewrange: 300
Radiorange: 375

Engine: 88 hp Meadows E.S.T.L.
Weight: 5000kg
Power-to-weight: 17,6 hp/t
Engine fire chance: 20 percent
Hull traverse: 40
Terrain resistance: 1,1/1,3/2,3
Gun: 15mm BESA
Penetration: 25mm (uses only 1 type of ammo AP, no gold rounds)
Damage: 9
Formal rate of fire: 101,78 RPM
Autoloader: 5 round bursts, 40 rounds in clip
Autoloader reload: 18s
Aimtime: 1,5s
Accuracy: 0,52
Turret rotation: 36 deg/s
Depression/elevation: -10/+37
Shell velocity: 884
Range limited to 350m




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Didn't take me long to sort out the derpapotomous tactic again.
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Old 12-15-2013, 03:37 PM   #14384
a65l
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That's PZ1C territory... if it's more nimble may be fun.. hopefully it gets preferential matchmaking...
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Old 12-15-2013, 04:04 PM   #14385
Big Bird 928
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Quote seems to be broken again...

Let's compare the stats to the PZ 1C...

Mk. VIC
Crew: 3 (commander, gunner, driver)
Tier: 2
MM weight: 3
Health: 150
Hull armor: 14/13/6
Turret armor: 14/14/11
Maximum speed: 52,5/20
Viewrange: 300
Radiorange: 375

Engine: 88 hp Meadows E.S.T.L.
Weight: 5000kg
Power-to-weight: 17,6 hp/t
Engine fire chance: 20 percent
Hull traverse: 40
Terrain resistance: 1,1/1,3/2,3
Gun: 15mm BESA
Penetration: 25mm (uses only 1 type of ammo AP, no gold rounds)
Damage: 9
Formal rate of fire: 101,78 RPM
Autoloader: 5 round bursts, 40 rounds in clip
Autoloader reload: 18s
Aimtime: 1,5s
Accuracy: 0,52
Turret rotation: 36 deg/s
Depression/elevation: -10/+37
Shell velocity: 884
Range limited to 350m


PZ 1C:


Crew: 2 (Commander (Gunner, Radio Operator, Loader)
Driver)
Tier: 3
Health: 210
Hull armor: 30/20/20
Turret armor: 14/13/13
Maximum speed: 79
Viewrange: 320
Radiorange: 310

Engine: 150 hp
Power-to-weight: 19.63 hp/t
Engine fire chance: 20 percent
Hull traverse: 44

Gun: 7,92 mm Mauser E.W. 141
Penetration: 33/43mm
Damage: 8/8
Formal rate of fire: 253.52 RPM
Autoloader: 5 round bursts, 40 rounds in clip
Aimtime: 1.3s
Accuracy: 0.45
Turret rotation: 42 deg/s
Depression/elevation: -10/+20
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Didn't take me long to sort out the derpapotomous tactic again.
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