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11-29-2012, 09:56 AM
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#3451 |
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oot & aboot
Joined: Jun 2003
Location: Colorado
Oddometer: 25,810
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It will also appear in the bottom left corner where it shows you tank damage - a little lightbulb lights - you can see it grey'd out when you don't have it
I personally find it very useful no matter the tank - because if I'm being harassed by artillery it lets me know when I'm clear to come out of cover and make a move.
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www.motogeek.com |
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11-29-2012, 10:20 AM
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#3452 | |
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Mosquito bait
Joined: Jan 2005
Location: NH
Oddometer: 5,493
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Quote:
Yes. that stuff. Thanks.
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"There isn't any secret," he said. "It's all very obvious." |
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11-29-2012, 10:47 AM
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#3453 | |
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Buffoon
Joined: Feb 2008
Location: WI
Oddometer: 8,021
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Quote:
thanks. changed the settings that I could. give it a shot
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It's important to own a great adventure bike, and leave it in the garage because there's no time to adventure ![]() |
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11-29-2012, 12:19 PM
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#3454 |
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Avoiding the Skid-Demon
Joined: Jan 2005
Location: 22310
Oddometer: 6,727
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Time to exercise the KV-3 for some credits, then.
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Chris, Proprietor of The Tidewater Forge Hot iron is my passion. Fire is my mistress. Let's dance. |
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11-29-2012, 12:50 PM
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#3455 |
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Get Some
Joined: Apr 2012
Location: Illinois
Oddometer: 447
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Speaking of TDs, I just remembered that I wanted to mention this. Last night, I was rolling in my T28 and met another T28 head on.
I fired my first premium shell since beta. It bounced. ![]() The next shot was AP at the same spot. Penetrated for full damage.
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'06 Suzuki Boulevard C50 '92 Suzuki GS500E (sold) |
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11-29-2012, 01:08 PM
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#3456 |
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With Gusto!
Joined: Jul 2001
Location: FDL, WI
Oddometer: 9,867
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I've noticed premium shells bouncing more these days.
Even the HEAT rounds in the SU26 get the message "that one bounced" how does a HEAT round bounce?
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11-29-2012, 04:01 PM
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#3457 |
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With Gusto!
Joined: Jul 2001
Location: FDL, WI
Oddometer: 9,867
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Sold my 3601 and bought the PzIV Shturm premium.
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11-29-2012, 06:38 PM
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#3458 |
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Buffoon
Joined: Feb 2008
Location: WI
Oddometer: 8,021
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hopefully I can get some play time with the kv3 for the bonus. long way to go to the next tank
__________________
It's important to own a great adventure bike, and leave it in the garage because there's no time to adventure ![]() |
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11-29-2012, 07:04 PM
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#3459 |
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Studly Adventurer
Joined: Jan 2012
Oddometer: 683
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well, is this normal?
At Live Oaks, I was the only one to go towards the bridge, A13 vs B-1 I got tired of no artillery support or any assistance to take the heavy down, so I went past him to their cap and took out their arty and captured the base... why was everyone else patting themselves on the back saying what a good job they did? I guess if they didn't keep the rest occupied by catching their rounds then I wouldn't have succeeded, but still. Btw, I am BigBird928 on WoT. |
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11-29-2012, 07:15 PM
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#3460 | |
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Beastly Adventurer
Joined: Oct 2011
Location: 33064
Oddometer: 2,488
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Quote:
You can really check to see if your team was keeping the enemy engaged by the end score report by putting tanks in order from highest to lowest XP earned (while also taking a look at damage amounts and kills). It's a pretty fair report of how 98% of the tanks in the game contribute to the overall effort since damage done to higher tier tanks is weighted heavier for lower tires. It's not uncommon to have a tier 9 earning the most XP in a tier ten pub battle. Yeah, pubs these days are about as bad as they have ever been, so at that tier I'm sure you had some real fucktards... so it is kinda normal for a flank to be unguarded. And you did the right thing by doing what I call "negating" a very slow tank (like that B1). Likewise, not every enemy T95 needs to be addressed to win games - I 'negate' poorly placed ones and just go (sometimes far) around them to cap or do whatever. So your teams had arty - with enough arty both teams can, and often do, run for the city and ignore the bridges... so it could have been a calculation on their part that the enemy wouldn't be taking the bridges either. Without the end reports and such, it's just too tough to say it was all normal due to dickbag-gery, or due to tactics. |
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11-29-2012, 07:26 PM
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#3461 | |
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Studly Adventurer
Joined: Jan 2012
Oddometer: 683
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Quote:
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11-29-2012, 08:00 PM
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#3462 |
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Buffoon
Joined: Feb 2008
Location: WI
Oddometer: 8,021
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we had 7 arty per side on Airfield. thats ridiculous. so it was down to 4 allied arty and 1 heavy vs enemy heavy. our heavy hadnt moved all freaking game
.i managed to get close enough to our flag to spot the enemy for our arty, but what a slow way to end a game
__________________
It's important to own a great adventure bike, and leave it in the garage because there's no time to adventure ![]() |
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11-30-2012, 05:47 AM
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#3463 |
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Beastly Adventurer
Joined: Oct 2009
Location: Ethel, Ms
Oddometer: 3,242
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You will buy the 3601 back at some point. I bought the PZVI-S the day it came out, moved my crew from the PZIV to it and took off. it didn't impress me enough to sale replace anything with it. I just use it differently then my other tanks.It's still a sniper and a coin maker tho.
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When i die bury me upside down so the whole world can kiss my ass. |
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11-30-2012, 06:35 AM
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#3464 |
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With Gusto!
Joined: Jul 2001
Location: FDL, WI
Oddometer: 9,867
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I didn't really like/play the 3601. I like the 3001P better. I see the prem pzIV gets stuck in higher tier battles than the old PzIV. It is a money maker though.
Of course out of 4 battles, 2 were in Himmelsdorf encounter battles
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11-30-2012, 07:05 AM
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#3465 |
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Beastly Adventurer
Joined: Oct 2009
Location: Ethel, Ms
Oddometer: 3,242
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Yeah the PZIV-S requires a slower play stile. Its defintly not a in your face tank. Really its only bad thing is the lack of speed .
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When i die bury me upside down so the whole world can kiss my ass. |
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