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12-30-2012, 12:10 PM
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#4126 |
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Buffoon
Joined: Feb 2008
Location: WI
Oddometer: 8,038
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I too am confused about penn with no damage. it happens with AP rounds more than HE to me. somethi g has to get damaged
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It's important to own a great adventure bike, and leave it in the garage because there's no time to adventure ![]() |
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12-30-2012, 12:57 PM
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#4127 | |
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Bad juju
Joined: May 2004
Location: Midwest
Oddometer: 2,604
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2008 GSX1250S 2006 Ducati S2R1000 1974 Honda CB125 2000 Suzuki SV650 race bike 1971 CB175 vintage racer inabox |
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12-30-2012, 12:59 PM
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#4128 | |
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Beastly Adventurer
Joined: Oct 2011
Location: 33064
Oddometer: 2,488
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Quote:
But we have no way of ensuring they did NO damage whatsoever as shooters since, from the guy who got shot's perspective, he may have just had a crew member die, and that ends up bad enough. Without that commander skill for it, we also don't know how many sub-systems were affected by a pen-no-damage shot. Although I've read suggestions of it, we also have no way to ensure that a no-damage penetration doesn't weaken that area for a susequent shot that may add to crew members killed or damages. For example. it seems to me that I've had shots that weakened, but did not break, my tracks. But sure enough, the next hit by what-ever on that side will track me. So I believe there may be a cumulation of damage count going on with each area of tanks. (I think Iv'e even heard of super-pershing's double-armored fronts being shot up enough that they started letting shots through.) |
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12-30-2012, 03:27 PM
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#4129 |
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Beastly Adventurer
Joined: Oct 2009
Location: Ethel, Ms
Oddometer: 3,241
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this was a epic kill.
![]() yes i was alive after the hit but i got shot right after, and i hit him on the other side of that bush.
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When i die bury me upside down so the whole world can kiss my ass. |
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12-30-2012, 05:01 PM
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#4130 | ||
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Beastly Adventurer
Joined: Sep 2006
Location: South-Central Ontario, Canada
Oddometer: 2,905
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I was, until 8.2 came out. I was pretty successful to start, usually got 100-200ish damage a hit, and then - nothing. That's what's so puzzling.
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On the other hand, I just bought a T28, and I'm already getting pretty good results with it after 3 battles:
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Save $5 off your first year's SmugMug image hosting with coupon code hccesQbqNBJbc FB: Tim's World of Wonders Threads I like: SAM: In Search of Agent Kilo, ADV Interview Series, For Dads and Daughters, That's My Boy, That's My Girl!, , timk519 screwed with this post 12-30-2012 at 05:34 PM |
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12-30-2012, 05:14 PM
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#4131 |
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Sith
Joined: Sep 2004
Location: PUItopia
Oddometer: 19,995
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should i get spall liner on the amx 40?
i have rammer, vents, and bogey wheels mounted love that tank 30 hit battles not uncommon what crew training?? |
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12-30-2012, 06:17 PM
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#4132 | |
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Beastly Adventurer
Joined: Sep 2006
Location: South-Central Ontario, Canada
Oddometer: 2,905
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Correction - I was still using the 8.8/36! I double-shotted a tank, and got good pen's on other tanks. I give up.
__________________
Save $5 off your first year's SmugMug image hosting with coupon code hccesQbqNBJbc FB: Tim's World of Wonders Threads I like: SAM: In Search of Agent Kilo, ADV Interview Series, For Dads and Daughters, That's My Boy, That's My Girl!, , timk519 screwed with this post 12-30-2012 at 06:29 PM |
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12-30-2012, 06:26 PM
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#4133 | |
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Beastly Adventurer
Joined: Oct 2011
Location: 33064
Oddometer: 2,488
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Quote:
Are you keeping that AMX 40 long term?! ![]() I mean, sure, I can see a spall liner instead of the wheels since it is so slow, since arty at that level fires so fast, and since you're going to see Hetzers with their HE Derp guns.... but crew skills? Clutch braking makes the tank turn faster, but I forget how fast that turret turns, or if it even needs clutch braking to help it. I mean, if it's a serious contender for a keeper tank, then you've got to determine what area you feel it's lacking in. If you hide in bushes a lot and snipe, then camo skills across the board. Play it as a super-tank taking on all comers, then Brothers in Arms for all crew (doesn't take effect until all crew hit 100% with it). Getting tracked a lot, or damaged otherwise? Then repair for all crew. I know the AMX 40 isn't a fast tank, so perhaps some perks should be ruled out, but I've seen the tank played in different ways, so it's tough to suggest the best perks. |
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12-30-2012, 06:41 PM
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#4134 |
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Sith
Joined: Sep 2004
Location: PUItopia
Oddometer: 19,995
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i like it as a brawler
its fun i've bought the tank past it already, and will keep it long term plus i'm ok at playing it, nobody takes an amx 40 seriously |
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12-30-2012, 06:59 PM
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#4135 |
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With Gusto!
Joined: Jul 2001
Location: FDL, WI
Oddometer: 9,879
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12-30-2012, 07:06 PM
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#4136 |
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Sith
Joined: Sep 2004
Location: PUItopia
Oddometer: 19,995
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12-30-2012, 07:50 PM
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#4137 |
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oot & aboot
Joined: Jun 2003
Location: Colorado
Oddometer: 25,818
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Churchill III.
There's a reason it holds 140 rounds (mind you.. the average damage is 75).
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12-31-2012, 05:37 AM
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#4138 |
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Boring bastard
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I hated the amx 40 with a passion that bordered on psychotic.
I would huff and puff and waddle up to the battle. Most of the time when I would finally get there the top 2-3 on the enemy team would pop around a corner a foot away. poof.
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I like cold wet doggy nose in my crack. |
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12-31-2012, 05:47 AM
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#4139 | |
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Boring bastard
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doesn't seem to matter which tank I'm shooting at. Or even where. I had one game that reported 25 hits on a kv-1 and a grand total of about 130 damage.
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I like cold wet doggy nose in my crack. |
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12-31-2012, 05:48 AM
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#4140 | |
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Beastly Adventurer
Joined: Sep 2006
Location: South-Central Ontario, Canada
Oddometer: 2,905
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Quote:
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Save $5 off your first year's SmugMug image hosting with coupon code hccesQbqNBJbc FB: Tim's World of Wonders Threads I like: SAM: In Search of Agent Kilo, ADV Interview Series, For Dads and Daughters, That's My Boy, That's My Girl!, , |
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