You're never not ready for advanced skills, at least to be introduced to the concepts. A good coach can discuss the concepts with you and still have you more focused on what actually needs to happen. Allot of track day schools dumb stuff down, you get told the wrong thing to prevent bad things from happening. Look at the prevalence of late apex's. The "school line" is almost always late apex _everything_ because the consequences of fucking up a late apex aren't nearly as bad as being early. This dumbing down is lowest common demoniator training. It keeps everything nice and safe and relatively slow, but holds back fast learners to an extent, because you learn the wrong way then learn the right way. The question always remains if you'd have survived learning the right way from the very beginning. As to blisters... Well there's another one of those track day lies no? All control inputs should be as _smooth_ as possible says the instructor to the n00bs. Well define smooth... I can turn so smoothly you'll never feel the G's building up, it's going to be slow around the track. Really when you say smooth you mean bring the tires to maximum traction without exceeding it as quickly as possible which is going to require a progressive application of brakes, throttle and steering (and most likely an overlap of all 3). But when done by a racer it would not feel smooth it's going to feel very abrubt because the brakes are going to come on to maximum very quickly, and then they're going to feather off as lateral acceleration replaces the decreasing brakes, but it won't feel in your classical sense "smooth" to anyone but the operator or the guy looking at the data acquisition that see's the G-force line shoot to 1g deceleration and then without ever coming back to the middle goes directly to 1g lateral acceleration and then with out ever coming back to the middle goes to .3g of acceleration. When you're doing it right on a fast bike you're defiantly hanging on as you move from side to side while hard on the throttle.