World of Tanks

Discussion in 'Shiny Things' started by OConnor, Jan 29, 2012.

  1. vwboomer

    vwboomer Buffoon

    Joined:
    Feb 12, 2008
    Oddometer:
    11,405
    Location:
    WI
    :rofl
  2. MN_Smurf

    MN_Smurf Capt_Confusion

    Joined:
    Nov 5, 2010
    Oddometer:
    2,879
    Location:
    Oxford, MI
    Good God, not having a working internet connection at home sucks.....been out since a severe thunderstorm rolled through last Thursday night and lightning struck a house 2 streets over.
  3. Dismount

    Dismount Boring bastard

    Joined:
    Feb 6, 2007
    Oddometer:
    9,311
    Location:
    Beckley wv
    Man the IS is bad.



    bad bad bad
  4. janeuner

    janeuner Get Some

    Joined:
    Apr 24, 2012
    Oddometer:
    1,473
    Location:
    Illinois
    About half my matches yesterday did not have any artillery. I tried using completely non-traditional behaviors (center pushes, field irregularities, ...) to engage reds. Some were successful; others failed hard. WR was pretty bad on account of some silly yolo behavior.

    One of the most successful maneuvers was on Highway.

    [​IMG]

    Spawned in the northeast in a Matilda BP. XVM showed that the other team held an advantage with skilled heavies, but our team had the better mediums/lights. I expected all the heavies to drive into the refinery, as usual.

    I drove straight to D4, fought my way to F2, then proceeded to cap. As the cap timer started, our team had just lost the fight for the refinery, with 0/5 red heavies destroyed. I congratulated them on successfully capturing the refinery, finished capping their base, and went on with the evening.

    Edit:

    Oh yeah, Getsome only did one battle yesterday. About 140 defense points while waiting for my heavies to return and kill the tier 9 invader wannabes. Efficiency for yesterday was 15,735 (yes, 5 digits).
  5. Geek

    Geek oot & aboot

    Joined:
    Jun 8, 2003
    Oddometer:
    32,207
    Location:
    8000ft.
    Another sometimes-works strategy we've done on that map is push up the river in stealth, back shoot the trail end of their rush then cap.

    :freaky
  6. mfp4073

    mfp4073 Long timer

    Joined:
    Jul 5, 2010
    Oddometer:
    2,600
    Location:
    Central Florida

    Yeah, but they need to be every time you earn a badge. Otherwise whats the purpose of the badges other than bragging rights. just my thoughts to make the badges more significant
  7. papalobster

    papalobster With Gusto!

    Joined:
    Jul 20, 2001
    Oddometer:
    13,952
    Location:
    FDL, WI
    Don't feel special, Roy dog jawed a lot of folks. Only you got a titty twister though.:lol3
  8. FPGT72

    FPGT72 Long timer

    Joined:
    Oct 25, 2006
    Oddometer:
    6,461
    Location:
    Kingsville MO
    Non arty games really open up the map...they are almost like new games. I LOVE stepps with no arty....all those little dips make for some great hull down positions.

    I also had quite a few no arty matches...or very few arty matches....I only have about 15 days left on my prem....before the patch I was done with this game....after the patch I only played one or two, and did pretty sucky....yesterday I tore up my thumb with a grinder and gounded myself for a bit...so I played...the games where fun, and had very little arty....if it stays this way they might get another $100 out of me.
  9. UngaWunga

    UngaWunga Mosquito bait

    Joined:
    Jan 7, 2005
    Oddometer:
    8,077
    Location:
    NH

    :huh


    Still my favorite tank. Well, after the t71 and AMX13/90.
  10. blackx70

    blackx70 Been here awhile

    Joined:
    Jul 18, 2010
    Oddometer:
    785
    Location:
    FL
    I am no means the best at arty, but I still play mine. I have noticed the severe lack or just a few. Many games, I was the only one, but there was one game were there was still 4 on each side. I guess everyone was trying to get their last X3 for the weekend. I still do alright. Got 3 kills in one game with my GW Tiger.
  11. Dismount

    Dismount Boring bastard

    Joined:
    Feb 6, 2007
    Oddometer:
    9,311
    Location:
    Beckley wv
    just got my kv-4. It's putting me in pretty much the same matches as it put me in the kv-3. Only now I don't lose all my health as soon as I see someone.
  12. Geek

    Geek oot & aboot

    Joined:
    Jun 8, 2003
    Oddometer:
    32,207
    Location:
    8000ft.
    So where is all the arti going?
    Are they waiting 5 minutes for a game or have they just been nerfed so much that nobody is playing?

    I'm not complaining... I'm digging averaging one per side.
  13. UngaWunga

    UngaWunga Mosquito bait

    Joined:
    Jan 7, 2005
    Oddometer:
    8,077
    Location:
    NH
    Which gun do you have? I have the D-25T, but no engine/tracks yet. SSLLLLOOOOOOOOWWWWWWWWW.
  14. UngaWunga

    UngaWunga Mosquito bait

    Joined:
    Jan 7, 2005
    Oddometer:
    8,077
    Location:
    NH
    KV4... do I need the tracks before the engine?
  15. janeuner

    janeuner Get Some

    Joined:
    Apr 24, 2012
    Oddometer:
    1,473
    Location:
    Illinois
    Aim time +60% on average, so you have to decide where to shoot about 15 seconds before you fire. Apparently this is rage inducing for most of the arty community.

    I haven't run my Obj261 since the patch. I figured I'd wait a month until everyone gets complacent.

    No. However, ground resistance decreases with the tracks. Buy tracks first.
  16. blackx70

    blackx70 Been here awhile

    Joined:
    Jul 18, 2010
    Oddometer:
    785
    Location:
    FL
    I have not experienced a wait any longer than any of my other tanks. I guess that it is a boycott. :-)
  17. papalobster

    papalobster With Gusto!

    Joined:
    Jul 20, 2001
    Oddometer:
    13,952
    Location:
    FDL, WI
    Soooooo.... I'm on for eh first time since 8.6 and I loaded a mod MEGA! pack. Now I want to remove most of teh crap i loaded. How do i do that? Speak slowly, I have very little sleep since byob.
  18. Smithy

    Smithy Avoiding the Skid-Demon

    Joined:
    Jan 5, 2005
    Oddometer:
    8,555
    Location:
    22310
    According to Sam's link a few pages ago...

    I dunno. Like I said before, I find it a nicely balanced game now, playing Artillery is no longer 2nd grade whack-a-mole, but a real skill, and if played well, can still contribute mightily and rack up kills. I think what happened is, we just lost all the bad arty players, so if you see arty in your game, fear them. Fear them well.
  19. Geek

    Geek oot & aboot

    Joined:
    Jun 8, 2003
    Oddometer:
    32,207
    Location:
    8000ft.
    Getsome and I were just in a battle where everyone was Tier 7 and below... except a single Tier 8 M40/43 on each side (i.e. the top tier tanks for each team was arti).

    That was different...
  20. Grainbelt

    Grainbelt marginal adventurer Super Moderator

    Joined:
    Feb 14, 2006
    Oddometer:
    27,231
    Location:
    Minnyhappiness
    I kept my Wespe, and I'm still deadly with it, I just can't spray and pray like before with the slow reload. Seems to work better in TD mode than before, more one-shot direct kills.

    I never got on with the Grille so I sold it. Don't miss it.

    Sold my T-50 as well, for that matter. Sick of the tier IX battles. Moved the crew to russian TDs instead, we'll see how that goes.