The Division 2 - Title Update 11.1 Introduction TU11.1 is primarily a bug fix and quality of life update. It also provides a big overhaul of The Summit and an update to the Targeted Loot system. Maintenance The update has a planned release date of October 20. TU11.1 Release Date: October 20th These are the so-far announced changes, more details will follow in the official patch notes. Content The Summit Update Progression Rework Select Difficulty / Directives Targeted Loot Selection Threat Scaling Weekly Project Targeted Loot Change Higher Targeted Loot chance through active Directives Individual Gear Set allocation The Summit Update The Summit will no longer have the selectable rally points every 10 floors. Instead, it is a straight shot to the top, where you can pick up your progress on whatever floor you stopped on. Finishing the Summit will cause you to begin from floor 1 again. Select Difficulty and Directives In the elevator menu, you can change your difficulty and the number of Directives any time you want. Directives increase Targeted Loot Drop Chance To give you more incentives to use the Directives, they further increase the chance to get targeted loot. Threat Scaling While you can select one difficulty setting for the entire 100 floors of the summit, there is a difficulty scaling as you climb the tower. As you ascend, you’ll encounter more bosses, more elites, and more objectives that will scale with your progress. Targeted Loot Selection Within the Summit, you will also be able to select your own personal Targeted Loot, which is unique to you. If you need Assault Rifles but your friend needs Walker, Harris & Co. you can each play together and each get the Targeted Loot you’re looking for. This new functionality applies exclusively to The Summit. Weekly Project There is a new weekly project that you can complete in The Summit. You can complete it in any difficulty you want. Ridgeway’s Pride Exotic They’ve seen the feedback, that it is not as desirable as it should be, and because if that it was buffed: Range is now 15m (from 10m) The Repair Rate was also buffed across the board. The Quest now only requires neutralizing 2 Hunters / Rogues and the items drop based on the floor numbers. Additional Improvements More Objectives Quicker laptop interact animation (also the NPC spawn is adjusted) Holding SHD Crates is more beneficial (when you control the SHD Crates, you get faster skill spawns and it deploys better skills – it stays the same as it was pre TU11.1 when it is hostile) New UI notifications about Exotic fireteams, Bosses, etc. Summit Fixes These issues will be fixed with TU 11.1 Loot crates reset (if encountered again) Select Matchmake without reloading Mega-Map has correct tabs (Project / Manhunt / SHD) Various UI & Map fixes Improved loot from final 100th-floor enemy Targeted Loot Change These are the Targeted Loot changes that apply to the entire game: Higher Targeted Loot chance through active Directives Individual Gear Set allocation. TU11.1 Bug Fixes The Firewall bug in Conflict will be addressed.